Uncanny creek: concept art and 3D modeling

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Authors
Cole, Brianna
Advisor
Beane, Andy
Issue Date
2022-05
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Degree
Thesis (B.?)
Department
Honors College
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Abstract

When I started college, I thought I wanted to pursue a career in illustration. I chose to major in animation because it was, in my opinion, the closest thing offered here at Ball State that would help me fulfill that goal. The logic wasn’t sound, but I’m glad I made that choice. Being immersed in animation, I have found that my true passion lies in 3D modeling and concept art. To be competitive in my field, it is important that I have a strong body of work that showcases my competency in both concept art and 3d modeling to make me competitive in the industry. I created concept art and 3D models for a hypothetical game package I’ve titled Uncanny Creek to be presented in my professional portfolio.