Working as a technical artist : an exploration of character rigging in Maya
The goal of my thesis is to create a short DVD video-referred to as a demo reel-which showcases my skills as a technical artist. This demo reel will display only highest and most worthwhile achievements for character rigging in Maya. Each clip on the reel addresses a different aspect of character rigging that I've studied during my academic career. Taken altogether, this reel condenses the whole of my studies into an easily digestible form which allows those familiar with my discipline to judge my skills in comparison to other professional artists.