A Wii fit experiment : an honors thesis (HONRS 499)
Authors
Advisor
Issue Date
Keyword
Degree
Department
Other Identifiers
CardCat URL
Abstract
Just within my five years at Ball State, technology has become more and more interactive as people become gripped to their computers, cell phones, and televisions. I've always had an interested in the overall effects on a person's well-being as a result of interactive technology. The Wii Fit is a unique piece of interactive technology because it pledges to provide positive health benefits to its users. I conducted a three month experiment on whether or not the Wii Fit actually promoted good physical health with regular use. I blogged regularly about my experience and made a video-review of the device which is enclosed in DVD format in this portfolio. I have also included the script for my DVD as well as transcripts of my blog entries, which can also be read online at http://wiifitnesschallenge.blogspot.com.
