Daemon: obscura

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Abstract

For Daemon: Obscura I have illustrated a series of seven drawings using an autobiographical perspective of relationship imbalance to enable the viewer to consider their relationship with technology. This series uses artistic inspiration from Mark Tansey, Henrick Uladen, Brom and Franz Von Stuck to develop the conceptual and technical frameworks of narrative driven imaginative realism. Physical, traditional approaches to image making are emphasized, alongside digital elements. Using thoughtful compositional construction, symbolic elements, autobiographical portraiture and layered game interface components; a dialogue emerges about the interplay of memory, imagination, and technological entities fueled by accelerationism.