Architecture of the unknown world
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Abstract
Architecture is inherently a form of storytelling. The built environment is a landscape through which the people journey throughout their daily life, and should ideally propose a journey of intrigue and excitement. For centuries, the art of storytelling has evolved from its roots into modern literature and cinema. Learning from this evolution, Architecture can refine the ways in which it communicates to its occupants. Architecture of the Unknown World seeks to reverse-engineer common storytelling techniques to inspire memorable and dynamic spaces and satisfying spatial progression. In particular, the proposed library project located in downtown Los Angeles creates a hero’s journey with the occupant at its center. The project showcases how movement and pause can mimic tension in an act-based structure, how framed views can cinematically capture moments, and how site context can formulate themes. The project will also incorporate motifs from the surrounding site, imbuing the design with themes related to Los Angeles and its history. While the proposed Los Angeles Library is one example of how narrative concepts can influence the design process, it represents how all architecture can benefit from similar design practices.
